The adventure camp provides a place for colonists to live when they’ve first arrived on a new planet.
The Bank loans money to colonists. For a small fee, of course.
The Brewery turns Grain into Alcohol.
The Burger Joint sells burgers for the on-the-go colonist who just doesn’t have the time to maintain their good health.
Produces cow-based meat.
The Outpost provides a hub on a foreign planet to receive goods and help build structures.
Provides necessary Star Data to Carriers, making them arrive more frequently.
Why build on only one planet when you can conquer the entire solar system?
Snitches get riches.
Keeping the lights on
Built to last.
Produces Shuttles to ferry around other goods.
Rips Silicon out of the ground.
Provides transport to and from Carriers.
Producing only the finest News.
Providing an essential reagent.
Compassionately healing the insured.
Produces fortified grains.
Produces consumer and industrial electronics
Makes sure your grain safely gets to its destination.
It’s more dependable than angering Santa.
Learn the acceptable ways of thinking.
Unfortunately, workers can’t produce 24/7.
Your first building in an alien solar system.